top of page

Music for Video Games

Musian and Composer Robinton Hobbs playing the mandolin

Back in the days of yore, when PC games came on CDs, if you put the game disc into your CD player and skipped to track 2, some of them would play the entire soundtrack. I remember listening to the Warcraft 1 & 2 and Age of Empires soundtracks on repeat in this fashion. Thus began a life long passion for game music.

 

My aim is to elevate a game's immersion with bespoke atmospheric and environmental music that brings its world to life.  I specialize in transforming thematic and tonal elements into a rich musical lexicon that enhances both the story and the player experience.

 

Collaborating closely with designers who prioritize creative world-building, enchanting storytelling, and meticulous aesthetic design, I craft soundscapes that echo the visual intricacies of your game. From the colors to textures to sound design, every detail is considered to create a dynamic aural landscape. 

Dark, Haunting & Melodic

Lovecraftian Noir

Action & Battle

Fantasy & Adventure

If you are a developer seeking a collaborator who values your artistic vision and aims to deepen player engagement, I am the composer to make your game unforgettable. I invite you to set up a meeting so we can discuss your project in more depth.

bottom of page